The Cutting Room Floor/CSI: Crime Scene Investigation (GBA)

Sound Engine
Like many of SoftCode's GBA games, Bernhard Wodok is credited for the sound engine. It was present at.

GAX Sound Engine 3.03A (Jul 21 2003) Shin'en Multimedia. Code: B.Wodok

GAX ENGINE V3.03A Jul 21 2003

It was followed by the error strings:

 GAX2_INIT OUT OF MEMORY GAX2_NEW PARAMS ARG IS NULL GAX2_NEW_FX FXPARAMS ARG IS NULL WHEN USING DIFFERENT FX_MIXING_RATE, FLAG GAX_FX_REVERB AND GAX_HALFRATE_FX ARE NOT ALLOWED GAX2_JINGLE GAX_NO_JINGLE FLAG IS SET GAX_IRQ GAX_PLAY HAS NOT FINISHED BEFORE GAX_IRQ USE LOWER MIXING RATE OR LESS FX CHANNELS OR PUT GAX_PLAY IN VBLANK IRQ GAX_FX YOU TRIED TO PLAY A SPEECH FX BUT HAVE NOT USED THE GAX_SPEECH FLAG WITH GAX2_INIT GAX2_FX.FXPARAMS->FXID IS GAX_DEFAULT GAX_RESTORE_FX. BUF ARG IS NULL GAX ENGINE V3.03A Jul 21 2003 EXCEPTION. PROGRAM HALT