CSI: Crime Scene Investigation (Game Boy Advance)

The Game Boy Advance version of CSI: Crime Scene Investigation is an action-adventure video game developed by SoftCode and it was published by Ubi Soft Entertainment and it was released on October 21, 2003 for Game Boy Advance.

The game's music was composed by Manfred Linzner and Martin Schioeler using Bernhard Wodok's GAX Sound Engine.

The developer's successor Digital Gaming Republic followed the game up with the Game Boy Advance game CSI: Miami in 2004 and CSI: Crime Scene Investigation: Dark Motives in 2005, which reused the engine. As for the latter, it received negative reception, which Powerhead Games released a more faithful DS port in 2007.

Gameplay
The gameplay is a mix of point-and-click and platformer. The player walks through various stages, as the player has to find their hidden crimes throughout much of the levels. It supported multiplayer modes, such as a two-player multiplayer mode, and a four-player multiplayer mode, using the Game Link Cable, as well as both save states and passwords (which referred to as "Secrets") in the game.

Reception
The reception for the GBA CSI game was universally negative by CSI fans, but ultimately positive by videogamers.