Latikuu

Latikuu (also known as Latikuu Entertainment and formerly Latikuu Plastics Corporation Ltd.) is an El Kadsreian multinational toy manufacturer and distributor, amusement company and video game company headquartered in El Kadsre City, El Kadsre. It was founded in 1958 by Ray Kazumi and Jun Rodgers.

Latikuu is known for the lines of Technic Heroes and  toys and video games and for the Latijoy range of Diecax toy cars, Brix construction toys and Trainz motorized toy trains, and popular franchises such as X-Land, Sento Hero, Duggman, PokaPoka!, Galo Force, Twin Tamers, Techtrex, Storm Raiders, Digitkatou, etc. along with the local distribution of several toy and greeting card brands in the Aritonazcan region. The Latikuu Sports division has produced such popular video game series as Jim Brown NFL, MLB Pro and ICC Cricket. Latikuu was also famous for their board game HotShots, which would eventually become the high-grossing video game franchise by Seymour Games and Drillimation Studios, and their trading card game WMAC Brawlers & Battlers, featuring members of the World Martial Arts Championship roster.

Origins and early years (1958-1965)
The company was founded by Ray Kazumi (1932-2009) and Jun Rodgers (born 1933) on December 20, 1958 as Latikuu Plastics Corporation Ltd., a distributor of foreign toys from the United States, United Kingdom and Japan. Latikuu then entered the world of local manufacturing, when they started making playing cards in 1963. Latikuu still manufactures playing cards in French and Vicnoran suits, along with special versions of their French-suited cards featuring characters from their franchises on the back side.

Early success (1965-1973)
In 1965, Latikuu made a breakthrough with the launch of the Latijoy line of diecast model cars, which would be later known as Latijoy Diecax. Other Latijoy lines, Latijoy Trainz and Latijoy Brix was later launched in 1973 and 1985 respectively. In 1968, the company entered the amusements industry by opening Latikuu Park in Stuartsville.

Entrance into video games and further success (1973-1990)
In 1973, Latikuu Plastics Corporation Ltd. was reincorporated into Latikuu Entertainment after they begin venturing into the video game industry.

In 1981, Latikuu released their game console called the Lativision, which competed with Atari 2600, Tournament 1100 and Intellivision. A year later, Latikuu released the Lativision in the US and Canada, and began making games for the Atari 2600 and Intellivision under the PowerGames banner, in addition to making Lativision exclusive games. The Lativision introduced the signature red cartridges Latikuu would use for most cartridge-based systems; these cartridges, along with the PowerGames cartridges, were made of a composite material made up of acrylic resin bonded to a fibreglass substrate, with Latikuu promoting them as "more sturdy" and less prone to external damage than the average video game cartridge.

In 1983, Latikuu established its film production and distribution arm Caldatite. During the 1980s, Latikuu distributed Transformers, G.I. Joe, Jem and Teddy Ruxpin products in Aritonesia.

In 1986, the same year they released the Lativision II game console, Latikuu began releasing games for the (NES) and the Theorysonic Hyper-System, expanding the PowerGames banner Latikuu used on games published for rival consoles. For the NES, Latikuu chose not to work under 's licensing program, particularly in regards to exclusivity demands and the cap on the amount of games they could publish, and instead opted to reverse-engineer the lockout chip system and make their own cartridges, creating the "Lockpicker" chip, which duplicated the CIC chip's functions. This led to a lawsuit between Nintendo and Latikuu; with Nintendo winning an initial injunction that forced Latikuu to stop selling any games for the NES. Latikuu, however, won on appeal. The Vlokozuian government helped to broker an out-of-court settlement between Nintendo and Latikuu that allowed Latikuu to continue manufacturing their own NES cartridges as a member of the Nintendo licensing program and publish as many games for the system as they desired, but under certain conditions; for example Latikuu had to make at least four games a year that were exclusive to the NES, which would allow Nintendo to maintain an advantage over its rivals.

In September 1987, the company created X-Land, its most successful video game to date, the success of the game spawned sequels and spin-offs.

New franchises (1990-2001)
In 1994, Latikuu debuted the first toys with superdie plastic, a "high-tech, tougher-than-ever incarnation of the proven diecast plastic process", developed by Latikuu in cooperation with students from the North Comoeys University of Sciences and the University of El Kadsre.

In 1996, to tie in with the theatrical release of Bionicle: The Next Generation, Latikuu released the line of 5-inch Technic Heroes action figures, which are produced in Latikuu's Sankuro factory.

On May 1, 2000, Latikuu released the Redwall toyline in the United States and Canada, followed by a release in most of Aritonazca on May 5, 2000. Initially, the toyline did not take off as quickly as planned, but slowly its popularity grew, especially by that year's Christmas season. By the end of 2000, Redwall toyline sales earned Latikuu over US$95.3 million in revenue, and by 2003 over 100 million Redwall action figures had been sold, and had earned a considerable share of the action figure market, along with forming a huge part of Latikuu's toy business. The first Redwall video game was the #3 top-selling game across all consoles for the month of January 2001, and had sold 2 million copies by March 2002.

Merger with Latikuu Edacra and continued success (2001-2013)
In 2003, Latikuu developed the first build of the Mossflower Engine, which has been used for Latikuu's Redwall, Silverwing and Warriors games for several years.

Redwall

 * Redwall (2000: Nintendo 64, PlayStation, PlayStation 2, Sega Dreamcast, Century NextGen 64, RKO LineVision, Theorysonic Pyramid, Theorysonic Sphere Box, Windows, Macintosh, Linux, TS-UGOS)
 * Redwall Adventures (2000: Game Boy Color)
 * Mattimeo: A Tale of Redwall (2001: Nintendo GameCube, Nintendo 64, Century Theoron, Century Millennium, RKO LineVision, PlayStation, PlayStation 2, Linux, Xbox, Theorysonic Pyramid, Windows, Macintosh, TS-UGOS)
 * Redwall Adventures II: Mattimeo (2001: Game Boy Color, Game Boy Advance)
 * Martin the Warrior: A Tale of Redwall (2002: Nintendo GameCube, Century Millennium, RKO LineVision, PlayStation 2, Xbox, Windows, Macintosh, Linux, TS-UGOS)
 * Redwall Adventures III: Martin the Warrior (2002: Game Boy Color, Game Boy Advance)
 * Redwall: The Movie (2003: Nintendo GameCube, PlayStation 2, Century Millennium ,Xbox, Windows, Macintosh, TS-UGOS)
 * Redwall Adventures Advanced (2003: Game Boy Advance)
 * Redwall: Martin's Journey (2008: Wii, PlayStation 3, Xbox 360, Windows, Linux, Macintosh, TS-UGOS)

Technic Heroes

 * Bionicle: Atticmedia (1981, TS-OS)
 * The Battle for Mata Nui (1982, TS-OS, EK-DOS)
 * Quest for Masks III promotional minigames (1983, TS-OS)
 * Stop the Morbuzakh! (1984, TS-OS 6, Vortex System 1)
 * Bionicle: Battle Zone (1985, TS-UGOS)
 * Hordika Spinner Challenge (1985, TS-OS, TS-UGOS)
 * Draw a Piraka (1985, TS-UGOS)
 * Piraka Attack (1986, TS-UGOS)
 * Matoran Escape (1986, TS-UGOS)
 * Sydney Adventure (1986, TS-UGOS)
 * Sydney Investigation (1986, TS-UGOS)
 * Bionicle: Sydney Online Game (1986, TS-UGOS)
 * Creeps from the Deep (1987, TS-UGOS)
 * Barraki Platform Game (1987, TS-UGOS)
 * BIONICLE: Sea Survival (1987, TS-OS)
 * BIONICLE Mahri: Hewkii (1987, TS-UGOS)
 * Battle for Power (1988, TS-UGOS)
 * Battle for Power: Reveal the Secrets (1988, TS-UGOS)
 * Sands of Time (1989, TS-UGOS)
 * Bionicle: Agori Defender (1990, TS-UGOS, Vortex System)
 * Mission: Von Nebula (1990, TS-UGOS, Vortex System)
 * Creep Crushers (1991, TS-UGOS, Vortex System)
 * Mission: Ordeal of Fire (1991, TS-UGOS, Vortex System)
 * Mission: Savage Planet (1991, TS-UGOS, Vortex System)
 * Mission: Breakout (1992, TS-UGOS, Vortex System)
 * Mission: Brain Attack (1993, TS-UGOS, Vortex System)
 * Mission: Invasion from Below (1994, TS-UGOS, Vortex System)
 * Boost: The Video Game (1997, Theorysonic Pyramid, PlayStation, Sega Saturn, Nintendo 64, Microsoft Windows, TS-UGOS)
 * Technic Smash! (1998, PlayStation, Nitrome Unity, Theorysonic Sphere Box, Sega Saturn, Nintendo 64)
 * Robolights: The Video Game (2001, Theorysonic Pyramid, TS-UGOS, PlayStation, PlayStation 2, Nintendo GameCube, Xbox, Microsoft Windows)
 * Boost 2: The Video Game (2002, PlayStation, PlayStation 2, Xbox, Nintendo GameCube, Microsoft Windows, Theorysonic Pyramid, TS-UGOS)
 * Technic Ultimate Smash! (2016, Android, iOS, PTSUG, ViraOS, PlayStation 4, Xbox One, Nintendo Switch, Theorysonic Swift, Windows, Macintosh, Linux, TSUG, Vortex)
 * Technic Hexbrawl Smash! (2021, Android, iOS, PTSUG, ViraOS, PlayStation 4, PlayStation 5, XBOX One, XBOX Series X/S, Nintendo Switch, Theorysonic Swift, Windows, Macintosh, Linux, TSUG, Vortex)

Warriors

 * Warriors (2004: Game Boy Advance)

X-Land

 * X-Land (1987: Amiga, Commodore 64, Hyper System, IBM PC, MSX2, PC-98, Sharp X1, NES, TS-UGOS, ZX Spectrum)
 * X-Land II (1989: Amiga, Hyper-System, MS-DOS, MSX2, PC-98, X68000, NES, TS-UGOS)
 * X-Land III (1990: Blue King, Codear, Game Boy, Genesis, MS-DOS, NES, PC-98, X68000, Handtrome, Nitrome 32, TS-UGOS)
 * X-Land IV (1992: Blue King, Codear, Game Boy, Game Gear, Genesis, Handtrome, Macintosh, MS-DOS, PC-98, X68000, Nitrome 32, SNES, TS-UGOS)
 * X-Land 5 (1995: Blue King, Game Boy, Genesis, Handtrome, Macintosh, MS-DOS, Nitrome 32, SNES, Sphere Box, PC-98, X68000, SGI IRIX, TS-UGOS)
 * X-Land 6 (1998: Blue King Color, Chaos, Game Boy Color, Handtrome Unity, Macintosh, Mobile phone, Nintendo 64, Nitrome Unity, PlayStation, TS-UGOS, Windows, Linux)
 * X-Land 7 (2001: Blue King Color, Game Boy Advance, GameCube, Handtrome Unity 2, Macintosh, Mobile phone, Nitrome Unity 128, PlayStation 2, Pyramid, TS-UGOS, Windows, Linux, Xbox)
 * X-Land 8 (2005: Game Boy Advance, GameCube, Handtrome Unity 3, Macintosh, Mobile phone, Nintendo DS, Nitrome Unity 256, PlayStation 2, PSP, Pyramid, TS-UGOS, Windows, Linux, Xbox, Xbox 360(2006))
 * X-Land 9 (2008: Handtrome Unity 3, iOS, Macintosh, Mobile phone, Nintendo DS, Nitrome Unity 512, PlayStation 2, PlayStation 3, PSP, TS-UGOS, Wii, Windows, Linux, Xbox 360)
 * X-Land 10 (2010: Android, Handtrome Unity 3, iOS, Macintosh, Nintendo DS, Nitrome Unity 512, PlayStation 3, PSP, TS-UGOS, Wii, Windows, Linux, Xbox 360)
 * X-Land Vibe (2015: Android, iOS, PTSUG, ViraOS, PlayStation 4, Xbox One, Nintendo Switch, Theorysonic Swift, Windows, Macintosh, Linux, TSUG, Vortex)

UltraPrix

 * UltraPrix (1991: Blue King, Codear, Game Boy, NES, Game Gear, Genesis, Handtrome, Macintosh, MS-DOS, PC-98, X68000, Nitrome 32, SNES, TS-UGOS)
 * UltraPrix 93 (1992: Blue King, Codear, SNES, Game Boy, Genesis, Game Gear, MS-DOS, TS-UGOS, Handtrome, Macintosh)
 * UltraPrix 94 (1993: Blue King, Codear, SNES, Game Boy, Genesis, Game Gear, MS-DOS, TS-UGOS, Handtrome, Macintosh)
 * UltraPrix 95 (1994: Blue King, Codear, SNES, Game Boy, Genesis, Game Gear, MS-DOS, TS-UGOS, Handtrome, Macintosh)
 * UltraPrix 96 (1995: Blue King, Codear, SNES, Game Boy, Genesis, Game Gear, PlayStation, MS-DOS, Windows, TS-UGOS, Handtrome, Macintosh)
 * UltraPrix 97 (1996: Blue King, Codear, Sphere Box, SNES, Nintendo 64, Game Boy, Genesis, Sega Saturn, Game Gear, PlayStation, Windows, Handtrome, Macintosh)
 * UltraPrix 98 (1997: Blue King Color, Sphere Box, Chaos, Nintendo 64, Game Boy, Sega Saturn, PlayStation, Windows, Handtrome, Macintosh)
 * UltraPrix 99 (1998: Blue King Color, Sphere Box, Chaos, Nintendo 64, Game Boy Color, PlayStation, Windows, Linux, Handtrome, Macintosh)
 * UltraPrix 2000 (1999: Blue King Color, Sphere Box, Chaos, Nintendo 64, Game Boy Color, PlayStation, Sega Dreamcast, Windows, Linux, Handtrome, Macintosh, Mobile phone)
 * UltraPrix 2001 (2000: Blue King Color, Sphere Box, Chaos, Nintendo 64, Game Boy Color, PlayStation, PlayStation 2, Pyramid, Sega Dreamcast, Windows, Linux, Handtrome, Macintosh, Mobile phone)
 * UltraPrix 2002 (2001: Blue King Color, Chaos, Nintendo 64, GameCube, Game Boy Advance, PlayStation, PlayStation 2, Pyramid, Windows, Linux, Handtrome, Macintosh, Mobile phone)
 * UltraPrix 2003 (2002: Blue King Color, Chaos, GameCube, Game Boy Advance, PlayStation, PlayStation 2, XBOX, Pyramid, Windows, Linux, Handtrome, Macintosh, Mobile phone)
 * UltraPrix 2004 (2003: GameCube, Game Boy Advance, PlayStation, PlayStation 2, XBOX, Chaos, Pyramid, Windows, Linux, Handtrome, Macintosh, Mobile phone)
 * UltraPrix 2005 (2004: GameCube, Game Boy Advance, Nintendo DS, PlayStation, PlayStation 2, PSP, XBOX, Pyramid, Windows, Linux, Handtrome, Macintosh, Mobile phone)
 * UltraPrix 2006 (2005: GameCube, Game Boy Advance, Nintendo DS, PlayStation 2, PSP, XBOX, XBOX 360, Pyramid, Windows, Linux, Handtrome, Macintosh, Mobile phone)
 * EKDL UltraPrix (2006, PlayStation 2, PSP, XBOX 360, Pyramid, Windows, Macintosh)
 * UltraPrix 2007 (2006: Nintendo DS, Wii, PlayStation 2, PlayStation 3, PSP, XBOX 360, Pyramid, Windows, Linux, Handtrome, Macintosh, Mobile phone)
 * UltraPrix 2008 (2007: Wii, Nintendo DS, PlayStation 2, PlayStation 3, PSP, XBOX 360, Windows, Linux, Handtrome, Macintosh, Mobile phone)
 * UltraPrix 2009 (2008: Wii, Nintendo DS, PlayStation 2, PlayStation 3, PSP, XBOX 360, Windows, Linux, Handtrome, iOS, Macintosh)
 * UltraPrix 2010 (2009: Wii, Nintendo DS, PlayStation 2, PlayStation 3, PSP, XBOX 360, Windows, Linux, Handtrome, iOS, Macintosh, Android)
 * UltraPrix 2011 (2010: Wii, Nintendo DS, PlayStation 3, PSP, XBOX 360, Windows, Linux, Handtrome, iOS, Macintosh, Android)
 * EKDL UltraPrix 2 (2011: PlayStation 3, PSP, XBOX 360, Windows, Linux, Handtrome, iOS, Macintosh, Android)
 * UltraPrix 2012 (2011: Wii, Nintendo 3DS, PlayStation 3, PSP, XBOX 360, Windows, Linux, Handtrome, iOS, Macintosh, Android)
 * UltraPrix 2013 (2012: Wii, Nintendo 3DS, PlayStation 3, PSP, PS Vita, XBOX 360, Windows, Linux, Handtrome, iOS, Macintosh, Android)
 * UltraPrix 2014 (2013: Wii, Wii U, Nintendo 3DS, PlayStation 3, PlayStation 4, PS Vita, XBOX 360, XBOX One, Windows, Linux, Handtrome, iOS, Macintosh, Android)
 * UltraPrix 2015 (2014: Wii U, Nintendo 3DS, PlayStation 3, PlayStation 4, PS Vita, XBOX 360, XBOX One, Windows, Linux, Handtrome, ViraOS, iOS, Macintosh, Android)
 * UltraPrix 2016 (2015: Nintendo 3DS, PlayStation 3, PlayStation 4, PS Vita, XBOX 360, XBOX One, Windows, Linux, Handtrome, ViraOS, iOS, Macintosh, Android)
 * UltraPrix 2017 (2016: Nintendo 3DS, PlayStation 3, PlayStation 4, PS Vita, XBOX One, Windows, Linux, Handtrome, ViraOS, iOS, Macintosh, Android)
 * EKDL UltraPrix 3 (2017, PlayStation 4, XBOX One, Nintendo Switch, Theorysonic Swift, Windows, Linux, Handtrome, ViraOs, iOS, Macintosh, Android)
 * UltraPrix 2018 (2017: Nintendo Switch, PlayStation 4, PS Vita, XBOX One, Windows, Linux, Handtrome, ViraOS, iOS, Macintosh, Android)
 * UltraPrix 2019 (2018: Nintendo Switch, PlayStation 4, PS Vita, XBOX One, Theorysonic Swift, Windows, Linux, Handtrome, ViraOS, iOS, Macintosh, Android)
 * UltraPrix 2020 (2019: Nintendo Switch, PlayStation 4, PS Vita, XBOX One, Theorysonic Swift, Windows, Linux, Handtrome, ViraOS, iOS, Macintosh, Android)
 * UltraPrix 2021 (2020: Nintendo Switch, PlayStation 4, PlayStation 5, XBOX One, XBOX Series X/S, Theorysonic Swift, Windows, Linux, Handtrome, ViraOS, iOS, Macintosh, Android)
 * UltraPrix 2022 (2021: Nintendo Switch, PlayStation 4, PlayStation 5, XBOX One, XBOX Series X/S, Busko Omni, Theorysonic Swift, Windows, Linux, Handtrome, ViraOS, iOS, Macintosh, Android)
 * UltraPrix 2023 (2022: Nintendo Switch, PlayStation 4, PlayStation 5, XBOX One, XBOX Series X/S, Busko Omni, Theorysonic Swift, Windows, Linux, Handtrome, ViraOS, iOS, Macintosh, Android)
 * EKDL UltraPrix 4 (2023: Nintendo Switch, PlayStation 5, XBOX Series X/S, Busko Omni, Theorysonic Swift)
 * UltraPrix 2024 (2023: Nintendo Switch, PlayStation 4, PlayStation 5, XBOX One, XBOX Series X/S, Busko Omni, Theorysonic Swift, Windows, Linux, Handtrome, ViraOS, iOS, Macintosh, Android)

Other

 * The Transformers: Autobot Rescue Team (1987: Lativision II, Theorysonic Hyper-System, Nintendo Entertainment System)