The New Adventures of The Sweet Treets: Louise's New Quest

The New Adventures of The Sweet Treets: Louise's New Quest (also commonly known as simply Louise's New Quest) is a 3D action-adventure video game developed by Kubokartoonz Interactive. It is based on the Sweet Treets franchise and is mostly based on its animated series from the 1990s, The New Adventures of The Sweet Treets. Franchise creator Taylor Ridley served as the game's director. The game was released exclusively for the Nintendo 64 in PAL regions on 21st November, 1997 and later in North America on 7th December later that year.

According to Ashley Maverick the game chronologically takes place three months after the last episode of The New Adventures, "during the middle of a cold and dark February". The game borrows several gameplay elements from the previous game in the series Louise's World, which was released for the PlayStation in 1995.

Game Modes
Louise's New Quest is divided into three game modes; Story Mode, which is the main mode of the game, Free Play, which allows the player to freely roam around a 3D environment, and Multiplayer, which allows up to four players to compete in a series of challenges.

Up to four files of Story Mode can be saved. There are two different difficulties that Story Mode can be played on; Normal and Kids Mode. Kids Mode slows down the game's pace, provides arrows for the player to follow and makes the overall game easier. The difficulty can be toggled between at any time.

Plot
Taking place three months after the events of The New Adventures, Eastwood Park is slowly returning back to its normal life. As her best friend Nate's birthday is coming up, Louise is eager to get him a good present but is unsure what to get him. When her other friends ask her for help, Louise goes on all sorts of adventures when doing favours for them. Meanwhile, a crook called Derrick Mangle, who was a childhood friend of Louise's mother Liane, is planning a scheme to steal from Nate's house, and tries to manipulate Louise into helping him.

Gameplay
Louise's New Quest is divided into six different levels. It is set in a 3D environment and has a camera which pans around to follow the player whilst always remaining positioned in the same semi-high angle shot. The player plays as Louise, with her three Treets (Pinky, Shiny and Galaxy) always floating behind her.

Controls and actions
Louise can walk by using the control stick or directional-pad, jump by pressing the A button (holding down A allows for a bigger jump) and perform certain actions with the B button.

The L or R buttons can also be held down to make Louise run, though there is a meter at the top right corner of the screen that empties as Louise runs. If it runs out, she will begin to pant and the player will be unable to do anything for a few seconds. The meter fills up slowly over time. If it depletes completely, Louise cannot run again until it completely fills up again.

Enemies
Sometimes when the player enters a room, it will contain some enemies in it, which must be defeated before the player can leave the room. In order for the player to defeat enemies, they must get close to them and press the B button, which will make Louise point one of the Treets forward and get them to shine brightly in the enemy's face.

If the player gets too close to an enemy, they will attack Louise, causing her to lose a heart piece. After losing three heart pieces, the player will get a Game Over and have to restart from the beginning of the room. Scattered throughout the levels are Cola Fountains, which restore Louise's health completely.

Some enemies will require extra effort to defeat them, such as having to press a combination of buttons quickly, only pressing B at a certain time or having to press it mutliple times with timing. Some enemies also take a while before they flee, and the Treet attacking them cannot be used until the process of defeating them is over. Louise can end up defenceless if all three Treets are taking care of enemies at the same time.

In Kids Mode, both Louise and the enemies have a faded area that surrounds them, which indicates when they can attack each other. Louise will also automatically run to a spot that has no enemies nearby of she gets attacked whilst Kids Mode is on.