User:Timebomb192potato/Disc Error

'WELCOME TO MY WORK OF PARODIC ALT-HISTORY! I'm calling it Disc Error''. You can probably guess which work I'm parodying here. (Spoiler: it's Player Two Start). We imagine a world where the SNES-CD came out, but most people pick Sony as Nintendo's partner. But what if Philips was their partner, and the SNES-CD happened instead of the CD-i and its Nintendo games? Answer: It gets more silly than you thought it would.'''

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"Life as we know it has changed since Nintendo and Philips released the SNES-CD. It's a deal that has shaped close to 20 years of gaming. Imagine a world where it didn't go down. Cities would burn if it didn't happen." - Ben "Yahtzee" Croshaw, managing editor, spokesperson and Eternal President of Electronic Gaming Monthly, April 2015.

"lol cool idea." - Some guy on Giant Bomb, August 2017.

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June 24, 1991

Howard Lincoln and Minoru Arakawa were enjoying a lovely evening at a Tokyo night club after a day of discussions with Sony. This meeting would begin the process of creating an add-on for the Super Nintendo Entertainment System, because just about every console manufacturer and their parent company was making CD add-ons around this time.

Miles away, Nintendo overlord Hiroshi Yamauchi sat in his office in the company's Kyoto headquarters, re-reading the company's contract with Sony. He realized the idea of having a company with no video game experience take control of many popular video game character was a bad idea, at least at the time. And not to mention, Sony would publish anything they wanted, including all kinds of shovelware. He didn't want Video Game Crash 2: The Legend of Curly's Gold. But then again, Philips had the more reasonable ideas, plus their concept for "interactive CDs" sounded cool.

Yamauchi picked up the phone, and made a world-shattering declaration.

"Attention Philips. I want you to make the SNES-CD. Begin development... NOW. OR ELSE."

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I was all like "Wha... THE SHIT?!?" I was surprised they went with the Dutch guys partially behind LaserDiscs, and not the guys who made that Betamax thing." - Howard Lincoln

(You had no idea you had been tricked by Yamauchi?)

"Nope. I woke up on the floor of my Tokyo hotel room with no knowledge of what went down." - Howard Lincoln, after a swig of tequila.

(They signed the deal as you were sleeping in a hotel room in Tokyo?)

"Uh yeah. Are you that dumb?" - Howard Lincoln

- Taken from a April 1, 2008 interview in Hustler magazine.

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June 27, 1991

The deal with Philips was hammered out on a napkin by Yamauchi and a group of Philips executives in an Eindhoven bar over two nights, in order to trick CES 1991 attendees into thinking it started off as a simple pitch from Philips.

Philips and Nintendo had some arguments over the censorship guidelines, but got over it because money. Anyways, once the planning was all finished, Philips was ready to start work on the new SNES-CD.

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"At the 1991 Summer CES, Nintendo and Philips announced they are farting out a CD add-on for the SNES or something. It's like the Sega CD, but fun for the whole family or something." - The New York Times

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August 23, 1991

The SNES came to 'Murica. Yay.

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Super Mario CD is Coming!

Super Mario CD is going back to the pack-in title for the new SNES-CD, everybody! Buy it! BUY IT NOW!

- Nintendo Power, April 1992

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The SNES-CD launched on November 1, 1992, with Super Mario CD as the pack-in game. It sold out. Hard.