Mario & Mickey: Pixel vs. Pencil

Development
After the success of Kingdom Hearts, Disney felt that the Disney characters should have exclusive titles for other platforms, Tigger and Blinx (for Xbox) and Mario & Mickey: Pixel vs. Pencil, Tigger and Blinx was cancelled shortly therafter, but Mario & Mickey: Pixel vs. Pencil continued groundwork.

The game started development in April of 2005 by Nintendo, however, Nintendo realized that they had a set in stone release date of Christmas 2005 given to them by Disney, so a lot of content was cut, and due to scheduling conflicts, a lot of rookie and junior staff worked on the game.

The game first released in early November of 2005 in Japan as "Mario & Mickey", and got a US release on Black Friday of 2005 as "Mario & Mickey: Pixel vs. Pencil", Europe and Eruowood would get it in December of 2005, and Australia had to wait until the Spring of 2006.

Disney

 * Aladdin (NPC)
 * Br'er Rabbit (NPC)
 * Jiminy Cricket (NPC)
 * Mickey Mouse (playable)
 * Minnie Mouse (playable)
 * Panchito Pistoles (NPC)
 * Pete (NPC, final boss)
 * Pluto (NPC)

Nintendo

 * Bowser (NPC, final boss)
 * Luigi (playable)
 * Mario (playable)
 * Princess Daisy (NPC)
 * Princess Peach (NPC)
 * Toad (Traditionally-colored Toad (red cap spots, blue vest) playable, tons of NPC Toads of many different colors)
 * Waluigi (NPC)
 * Wario (playable)
 * Yoshi (all colors rideable)