Greeny Phatom/How episodes are produced

This page descibes the animation process for Greeny Phatom, its movies and other GP-related material.

Earliest episodes
First, episode storyboards would be drawn with Microsoft Paint, printed out, captured the storyboards frame by frame, put onto 35mm, transferred, and then put into TVPaint for animating, in-betweening, and painting. After the clips were made in TVPaint, they were exported to WMM for editing. When the finished video is done, the episode can be sent to television. Easy, right?

Season 1-10
First, episode storyboards would be drawn with MS Paint, printed out, captured them frame by frame, put on 35mm, transferred, and then put into TVPaint for animation, clean-up, in-betweening, painting, checking, and compositing. After the animation was made in TVPaint, they were then exported to eitheir WMM or Sony Vegas 9 for editing. The voices are then recorded and then imported into TVPaint for lip-syncing.

Season 10-19
Season 10 features a brand new animation style, with storyboards drawn with paint.net, and animation created with TVPaint. When the animation was completed, the animation clips of the episode were then exported into either Windows Movie Maker or Sony Vegas for editing and uploading.

Season 20-so on
Season 22 features a whole new animation style, with episodes being made with Adobe Flash, GoAnimate, MS Paint, paint.net, Scratch, Sony Vegas, WMM, EpocCam (both the iPad app and the Windows EXE for the EpocCam drivers), Bandicam, Audacity, TVPaint Animation, Blender, Adobe After Effects, and Cinema 4D.

Opening titles
The opening titles is made with Microsoft Paint for storyboards and backgrounds, TVPaint Animation for layout, animation, clean-up, painting, checking, and compositing, Adobe After Effects for visual effects, compositing, and color grading, Audacity for audio editing and recording, Sony Vegas for video editing, and Windows Movie Maker for video editing and uploading.

Episode
Episodes are composed of the following parts:

2D scenes
2D scenes are made with paint.net, Scratch, Adobe Flash, TVPaint Animation, and GoAnimate.

3D scenes
3D scenes are made with Blender and Cinema 4D.

Fighting scenes
Fighting scenes are made with a mixture of the above.

Audio
Audio is recorded and edited with Audacity and Sony Vegas.

Video Editing
The video is edited with Adobe Flash, WMM, Sony Vegas, Cinema 4D, Adobe After Effects, Bandicam, GoAnimate, and Debut Video Capture software for IRL footage of the creator via EpocCam.

Closing titles
Closing titles are made with TVPaint Animation, Sony Vegas, Windows Movie Maker, and Endcrawl. (Sony Vegas/WMM is more preffered)

D'Ocon-animated episodes
Episodes would be animated with the D'Oc Animation System after the studio got the storyboards from the US. Tapes with the animation on them would be sent back to the US for recording the voices, transferring to computer, and editing.

Behind the scenes
The early episodes that were animated in-house were produced in a converted high school in Utica, New York, where character designer Rod Rodger had attended for pre-school and high school classes in separate years. A team of artists drew the frames and storyboards in a computer lab adjacent to the break room located in a carpet-covered former fitness room. The episodes were animated in another room located in a old kindergarten clasroom. The original frames used before animation, in-betweening, and clean up can now be seen at Greenyworld Studios' Chicago headquarters and some were sold on eBay.

A behind the scenes work for seasons 1-20's animation was included in the season 20 digital release.