Mario & Mickey: Pixel vs. Pencil

A 2005 game exclusive to the Nintendo GameCube.

Story
Instruction booklet The worlds of Disney and Nintendo were peaceful... until one day, Bowser and Pete teamed up to reek havoc on the Mushroom Kingdom and ToonTown, and all the heroes of both worlds have to defeat all the villains of both worlds. It's an E-ticket blockbuster!

Gameplay
The game is played with a normal Nintendo GameCube controller, it is your typical mid-2000s open-world platformer.

Controls

 * A = Jump
 * B = Run
 * X = Long Jump
 * Y = Crawl
 * Start/Select = Pause
 * Analog Stick = Move
 * L = Weapon (Left-Handed)
 * R = Weapon (Right-Handed)
 * Z = Character-Exclusive Move
 * C = Camera
 * D-Pad = Switch Characters

Disney

 * Aladdin (NPC)
 * Br'er Rabbit (NPC)
 * Donald Duck (unlockable after beating ToonTown)
 * Goofy (Playable on Goofy's Easy Mode)
 * Jose Carioca (NPC)
 * Jiminy Cricket (NPC)
 * Mickey Mouse (playable)
 * Minnie Mouse (playable)
 * Panchito Pistoles (NPC)
 * Pluto (NPC)

Nintendo

 * Luigi (playable)
 * Mario (playable)
 * Pianta (NPCs)
 * Princess Daisy (NPC)
 * Princess Peach (NPC)
 * Professor Elvin Gadd (NPC)
 * Toad (Traditionally-colored Toad [red cap spots, blue vest] playable, tons of NPC Toads of many different colors)
 * Waluigi (NPC)
 * Wario (playable)
 * Yoshi (all colors rideable)

Disney

 * Br'er Fox (Frontierland boss)
 * Captain Hook (Swordfight minigame boss)
 * Gaston (Fantasyland boss)
 * Iago (flying enemy)
 * Jafar (Adventureland boss)
 * Mortimer Mouse (ToonTown boss)
 * Pete (final boss)
 * Sorcerer Brooms (ground enemies)
 * Stromboli (Fantasyland secret boss)
 * Zurg (Tomorrowland boss)

Nintendo

 * Albatoss (flying enemies)
 * Birdo (World 1 boss)
 * Bowser (final boss)
 * Bowser Jr. (World 5 boss)
 * Clawgrip (World 4 boss)
 * Koopalings (World 7 bosses)
 * Mouser (World 2 boss)
 * Petey Piranha (World 6 boss)
 * Phanto (flying enemy)
 * Tryclyde (World 3 boss)

Luigi

 * Small Luigi
 * Super Luigi
 * Hammer Luigi
 * Fire Luigi
 * Strong Luigi
 * Tanooki Luigi
 * Cape Luigi
 * Poltergust 3000 Luigi
 * Super Poltergust 3001 Luigi
 * Vanish Luigi

Mario

 * Small Mario
 * Super Mario
 * Fire Mario
 * Strong Mario
 * Tanooki Mario
 * Cape Mario
 * Bunny Mario
 * Wing Mario
 * F.L.U.D.D. Mario
 * Balloon Mario

Disney

 * Main Street USA
 * Adventureland
 * Frontierland
 * Fantasyland
 * Tomorrowland
 * ToonTown
 * New Orleans Square
 * Liberty Square
 * Caribbean Plaza
 * Epcot

Nintendo

 * World 1 (grass)
 * World 2 (desert)
 * World 3 (ocean)
 * World 4 (jungle)
 * World 5 (beach)
 * World 6 (mountain)
 * World 7 (cloud)
 * World 8 (Bowser)
 * World A (Star)
 * World B (Special)

Development
After the success of Kingdom Hearts, Disney felt that the Disney characters should have exclusive titles for other platforms, Tigger and Blinx (for Xbox) and Mario & Mickey: Pixel vs. Pencil, Tigger and Blinx was cancelled shortly thereafter, but Mario & Mickey: Pixel vs. Pencil continued groundwork.

The game started development in April of 2005 by Nintendo, however, Nintendo realized that they had a set in stone release date of Christmas 2005 given to them by Disney, so a lot of content was cut, and due to scheduling conflicts, a lot of rookie and junior staff worked on the game.

The game first released in early November of 2005 in Japan as "Mario & Mickey", and got a US release on Black Friday of 2005 as "Mario & Mickey: Pixel vs. Pencil", Europe and Eruowood would get it in December of 2005, and Australia had to wait until the Spring of 2006.