V-Zone

The V-Zone (Developmental Codename: Mega Phantom) is a high-end video game hardware platform developed by ILLUSION Gaming.

Details
Introduced in 1994, it is a Virtual Reality system that came in two variants, both of which based on the same set of hardware specifications (similar in context to SNK's Neo-Geo); The V-Zone A, which is for use in video arcades, and the V-Zone H, a home version.

The hardware specifications for the V-Zone is based on a semi-custom MIPS-based RISC CPU with an accompanying FPU and a Geometry Engine to allow for 3D graphical capabilities. The headset, while maintaining a futuristic aesthetic theme, was meticulously designed to be well-balanced and lightweight when compared to the earlier and bulkier HMDs. Of course, it has head tracking capabilities, dual high-resolution LCD screens (one for each eye), and speakers with CD-quality 3D spatial audio. The headset also has adjustment knobs so that the user can tighten or loosen it around their head.

One distinct feature of the V-Zone series is a proprietary memory card format, the V-Card, which not only stores save files of games played but is also usable between the "A" and "H" versions of the system, depending on the game, another trait borrowed from the Neo-Geo.

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