Gio Network

Gio Network (also known as Gio) is an American pay television channel which launched on July 1, 1990. The network's programming is primarily aimed at children aged 6-17. It is owned by Battel, which acquired SoundBox Media.

As of September 2022, Gio Network is to approximately 87 million paid television households in the United States.

History
Gio Network was first launched on July 1, 1990, at 2:00PM, with the first program being an episode of The Flintstones. In 2004, the network was rebranded to a more modern style. In 2015, the network's logo was officially changed to a simpler style and rebranded into Gio. On April 17, 2023, the Network rebranded back into Gio Network with a new logo (based off the 1990 Logo) and new bumpers. On June 19, 2023, Gio Network began to air for 24/7 hours a day for the first time since 1992.

Programming
Main Article: List of programs broadcast by Gio Network

Gio's current programming is mostly acquired programming or co-productions (like Pokémon, for example). The network's longest running animated series is Pokémon with over 1000 episodes.

Gio Xtreme
Gio Xtreme is a pay television network that was launched on January 15, 2010. The network airs live action and animated series from Gio Network.

Gio Funtime
Gio Funtime is a pay television network that was launched on June 1, 2003. The network airs preschool series (like Thomas & Friends, or Curious George) from the programming block.

International
From 1991 to 1996, Comcast launched Gio Network in many international markets like the UK in 1991, Australia in 1993, Africa in 1995, and many more.

In 1998, Gio Network launched in the United Arab Emirates.

In 2000, Gio Network launched in India. The Indian feed is considered one of the worst international Gio Network feeds.

In 2003, Corus Entertainment launched Gio Network in Canada.

In 2008, Gio Network made its debut in Terranil with a network for theR Cable. It currently serves on channel 58 on theR Cable, as well as channel 122 on analog satellite.

Gio Network would eventually be available in almost every country by 2011.