Singularity Games

Singularity Games is an American video game developer based at a large campus in Redwood City, California, United States. The studio's main focus according to press releases is to develop new intellectual properties.

They are also contractually assist in development of various games. Their clients in this case include EA, Activision Blizzard, Sony Interactive Entertainment and Take-Two Interactive.

Campus
Nicknamed "Singularity Game City", the campus consists of a motion-capture studio, twenty-two rooms for composing, fourteen video editing suites, three production studios, numerous departments with their own wings, and hotel-like apartment complexes for the employees hired from abroad. There are also facilities such as fitness rooms, theatres, coffee bars, a soccer field, a garden, and several arcades, one of them is even open to the public.

The place also has a ball pit room, a restaurant and numerous other "fun rooms", for employing people outside of the video game industry. The whole campus utilizes solar, wind, biogas and hydrostorage power and next to itself, the campus has planted numerous trees in a maze-like patttern. The campus is targeting to use the least amount of electricity and lower their carbon footprint as much as possible.

There is an inside joke about Singularity Games being "EA but better", due to similarity in campuses and work environment.

Work
Due to amount of employees, there are three basic rules about working at Singularity Games, inspired by such companies as Valve and X (formerly Google X):
 * 1) "If you want to work on a project with friends, feel free to do so" This was implemented in order to boost productivity.
 * 2) "If you don't first succeed, make something out of it"
 * 3) "Benchmark, benchmark, benchmark" Singularity Games also encourages interacting with other development teams and testing out assets before they're put in the game.

History
Singularity Games was founded as Laserium Holdings' equivalent to Electronic Arts' divisions All Play/Maxis, SEED and Worldwide Studios. The studio, along with Roblox Consumer Products and Laserium Game Studios Cheltenham, were purchased by Dreamcatcher Entertainment in December 2017, shortly after Laserium Holdings' assets were acquired and merged into Old Dominion Media. RCP and LGS Cheltenham would eventually become the New York and UK studios respectively. Most of the staff from there would eventually move to the Redwood City studio.

They announced to work on four AAA games, two mobile titles and a seventh undisclosed project in January 2018. One of the four AAA titles were announced as Cosa Nostra, and another one was announced to be published by SEGA.