Thread:AmazingTLM/@comment-5683044-20170323215329

I came up with a good story on how the HotShots Party series all started. Basically, one of the lead programmers for the series came up with it during a visit to a carnival in 1995, where he tried out a lot of the games available. His experience of the games caused him to come up with an idea to base an entire game around the concept. Despite Seymour Games using Driller Engine at the time since 1989, one of the art directors was a big fan of The Drillimation Series at the time, and wanted to make a game using his idea and to feature Drillimation characters.

Development of the first game started off rough, as Seymour needed to get the rights from Drillimation to make this game. Development of the game began after Seymour had acquired the license from Namco. 