TechEruo Racing 1000

Release Dates

 * May 1990 - Japanese game centers
 * August 1990 - select Chuck E. Cheese's locations (US)
 * September 1990 - Eruowoodian arcades
 * November 1990 - Nintendo Entertainment System (US), Pal System (EW)
 * December 1990 - Pal System (US), Sega Master System (US), DOS (US)
 * January 1991 - Famicom (JP)
 * February 1991 - British arcades, Sega Master System (EW)
 * March 1991 - Mainland European arcades, DOS (EW), Sega Mark III (JP)
 * April 1991 - Australian arcades, NES (EU), general release (US), El Kadsreian arcades
 * May 1991 - DOS (PAL), NES (AU), NES (EK), Rev. 1 (Japan/Chuck E. Cheese's), Pal System (JP)

Racers

 * Red Racer (from Tokyo, Japan)
 * Yellow Drifter (from Anchorage, Alaska)
 * Green Gnasher (from Portland, Oregon)
 * Blue Basher (from Nassau, Bahamas)
 * Black Breezer (from Baltimore, Maryland)

Tracks

 * Brickyard (from Indianapolis, Indiana)
 * C.M.S. (from Charlotte, North Carolina)
 * Dega T.S.S. (from Lincoln, Alabama)
 * Pocono Triangle (from Long Pond, Pennsylvania)
 * Tri-Oval Speedway (from Daytona, Florida)

Between Consoles

 * For obvious reasons, the TechEruo Hotline, Passwords and Transfer Arcade Data are not available on the arcade version.
 * The Multi-Man race is also missing from single cabinets.
 * The trophies in the Arcade version are printed on the "Racer's Card" (a save card for the arcade version meant for saving stats), unlike the console versions, where it's on-screen.
 * Speaking of the Racer's Card, it can vary from arcade to arcade, with the most notable different ones being the Mickey Mouse's Pizza Funhouse, Chuck E. Cheese's and the infamous 10th anniversary re-release card.
 * Most versions have a Blue title screen, but the NES and SEGA Master System versions have a black title screen, due to most games on the respective consoles having black title screens instead of blue ones.
 * The "Dom Casual" font on the selection options for the non-Arcade/DOS versions has been replaced with an 8-bit font.
 * In the arcade version, the races are presented in letterboxed widescreen (1:78:1), but for every other port, the races are in the console's normal aspect ratio (mainly 4:3).

Between Regions

 * The Eruowoodian, PAL and Japanese versions all have kilometres as the default, while the North American NTSC versions use miles as the default.
 * All PAL versions have different timing from the NTSC versions.
 * Seconds in Real Time Seconds - 0.75 seconds (PAL)/1.5 seconds (NTSC)
 * FPS (Selection Screens) - 50 (PAL)/60 (NTSC)
 * FPS (Racing) - 24 (PAL)/30 (NTSC)
 * Time Limit per lap - 120 (PAL)/100 (NTSC)
 * Default High Score time - 1-2 minutes (PAL)/2-4 minutes (NTSC)

Between Revisions

 * Revision 1 had some bug fixes compared to Revision 0. Most infamously, patching out the 999 Tickets glitch that can be performed by skilled players on Brickyard by having the racer get in 32nd place (last place) with 32 seconds left on the timer while one of the CPU racers' number is 32, this was patched in Revision 1 by making the score pylon's numbers disappear after every race.

Gallery