Motorbot Adventure

Motorbot Adventure is a 2D side-scrolling video game developed by Kuboian video game studio Motorbot Interactive. Starring the studio's mascot, Motorbot, a small robot creature, it was released for the Nintendo GameCube and PlayStation 2 in November 2002. It was released exclusively in Europe.

The game received mixed reviews from critics, who praised the graphics and soundtrack whilst criticising the short length and lack of innovation. The game sold somewhat decently, and has became a bit of a cult classic in more recent years.

Gameplay
A typical 2D side-scrolling game with 3D visuals, Motorbot Adventure has the player controlling a small robot creature initially called Motorbot, though when starting a new game, the player can enter their own name for Motorbot, which can be up to ten characters. Only one save file can be saved on each memory card.

Motorbot is capable of doing a double-jump, slowing its descent, swimming, holding onto and climbing from ledges and performing a three-hit attack combo; two kicks and a headbutt. The player is actually incapable of dying in the game - being attacked by enemies simply stuns Motorbot. The game's main collectibles are bolts, which the player can use to buy things. Bolts are not added to the player's inventory until they complete a level, and the bolt count cannot go higher than 999.

Each of the game's sixteen levels ends with some sort of objective, which is always either defeating a boss, playing a minigame, finding a key to unlock a door or collecting a certain amount of cogs. Upon beating every level, the player is given a star depending on how many times they were hit; beating the level without taking a hit awards a gold star, whilst getting hit once awards a silver star, getting hit twice awards a bronze star, and getting hit three times or more awards a green star. However, not all enemy attacks count as getting hit.

If a level features a minigame at the end, the player must beat it in order to complete the level. Failing the minigame simply forces the player to retry it. If the player enters the same level again after completing it, the minigame will not reappear.

Shop
The shop allows the player to buy things with their cogs. The player can buy all of the minigames ro play freely for 50 cogs each. The player can also buy a shield which protects them from one enemy attack (the shield is used immediately upon starting a level, and another shield cannot be bought until it is used - if the shield is used yet the player beats the level without getting hit once, the shield will carry over to the next level) for 80 cogs.

Additionally, the player can buy new abilities, a ground pound, mid-air dash and mid-air twirl (which can hit enemies) for 100 cogs each. Only one of these abilities can be equipped at a time, and they replace Motorbot's ability to slow its descent.

Reception
British magazine  awarded the game a mixed rating of 55%, stating the game was fun but was too basic and incredibly easy. Reviews from children sent for KT were seemingly favourable.