Geo's World: Bob Beanson's Rampage

Geo's World: Bob Beanson's Rampage, known in Europe as Geo's World: Bob Beanson's Revenge, is a platform game published by Midway Games (Konami in Japan) and developed by Disney Interactive and Columbia Tristar for PlayStation, Dreamcast, Nintendo 64, and Game Boy Color.

It was released on for PlayStation on June 9, 1998, for Nintendo 64 on December 18, 1998, for Dreamcast on November 2, 1999 and for Game Boy Color on July 5, 2000.

 is the 6th game in the Geo's World video game series.

Development
Development on  began in March 1997. As Disney and Pixar is working on Geo's 1st Movie, Midway and Disney announced that they had entered an agreement that would enable Midway to publish a Geo's World game for next-generation game systems. The Sega Saturn was originally included alongside the Dreamcast in the deal. The rest of the team began work on  as well after the release of the PlayStation, Dreamcast, Nintendo 64, and Game Boy Color, Midway felt they had to create a unique character for it. Before the main development of ', Midway confirmed the idea with Disney Interactive, and after showing them a character they dubbed "Boxman" to demonstrate their animation engine, they came up with '.

The game was in development for almost one year, and throughout this time numerous changes were made to almost every aspect of the game, while the various engines used in the game were all tweaked to optimize their performance. The engine tweaks allowed  to have no loading times or fogging and be able to display high quality textures in a seamless, multi-level world.

Characters
More coming soon!
 * Geo Guy
 * Green Bob
 * Bob Beanson
 * Geo Girl
 * Dr. Beanson
 * Dr. Mother
 * Gum
 * Dr. PBS

Trivia

 * The game's story takes place immediately after the events of its predecessing game: Geo's 1st Movie.