Carwardine Parks Online

History
After the success of Disney's ToonTown Online, Eito Carwardine started work with a few programmers at Bethseda Game Studios to work on making Carwardine's own MMORPG in August 2003.

Eito sent the project to his dad, and the then-CEO of Carwardine Parks, Chris Carwardine, for approval, he approved the project on October 1st, 2003.

The game's Alpha testing launched March 20th, 2004.

On March 27th, 2004, the first trailer was released.

On November 25th, 2004, the final trailer was released.

On December 4th, 2004, people with Carwardine Parks Platinum annual passports or higher could now play the game.

On December 8th, 2004, the game was released to the public.

On February 4th, 2005, the game added a Spanish language option.

In 2009, the game was now in HD.

On October 15th, 2011, the game's aspect ratio was widened from 4:3 to 16:9.

On June 8th, 2013, the game added an option to be played in 21:9.

On June 30th, 2016, the game added an option to be played in 9:16.

On March 28th, 2018, the game added a VR mode.

On October 3rd, 2019, the game was now in 4K.

On March 14th, 2020, due to COVID, people with Carwardine Parks season passes got 50% off goodies sold at the in-game "The Goody Shop".