Dream Fiction Wiki
Dream Fiction Wiki

Home Consoles[]

ProtoGame Stacks (1984)[]

Known as ProtoGame 3rd Crash in America (RUSHED AND UNFINISHED DUE TO SCHEDULE CONSTRAINS)

  • Launch Date:
    • Japan - March 3, 1984
    • America - October 1, 1984
    • Staricun - December 1, 1984
    • Europe - May 30, 1985
  • Launch Price
    • Japan - ¥24,999
    • US - $199.99
    • Europe - €149.99
    • Staricun - 1999 Gelts
  • Resolution: 288x224
  • CPU: Modified Motorola 6800 @ 2.3 MHz
  • Soundchip:
  • Display
    • Color Limit at once: 128
    • Maximum sprites at once: 128
  • RAM
    • Main RAM: 256 KB
  • Media: Cartridge (largest cartridge recorded is around 8 MB large.)

ProtoGame Quadriple (1989)[]

  • Launch Date:
    • Japan - May 1, 1989
    • America - January 1 1990
    • Staricun - April 27, 1990
    • Europe - October 6, 1990
  • Launch Price
    • Japan - ¥24,999
    • US - $199.99
    • Europe - €149.99
    • Staricun - 1999 Gelts
  • Resolution: 288x224
  • CPU: Canon B16S @ 6.4 MHz
  • Soundchip: YM2151 + OKI6295
  • Display
    • Color Limit at once: 128
    • Maximum sprites at once: 128
  • RAM
    • Main RAM: 256 KB (Older models only has 128 KB however....)
  • Media: Cartridge (largest cartridge recorded is around 8 MB large.)

ProtoGame 4x4 (1992)[]

  • Launch Date
    • Japan - May 30, 1992
    • America - October 31, 1992
    • Staricun - February 20, 1993
    • Europe - May 1, 1993
  • Launch Price
    • Japan - ¥24,999
    • US - $199.99
    • Staricun - 2299 Gelts
    • Europe - €149.99
  • Resolution: 288x224
  • CPU: Canon B32X @ 19.2 MHz
  • Sound: Ricoh ER24 w/QSound - Ricoh ER24 is similar enough to CP System II's QSound soundchip. (Here's the Q-Sound Jingle for ProtoGame 4x4 (Credit to MarBarDan):https://soundcloud.com/marbardan/original-qsound-jingle)
  • Display
    • Color Limit at once: 512
    • Color Palette: custom 14-bit (16,384)
    • Maximum sprites at once: 384
    • Maximum Polygons per second: 6,000
  • RAM
    • Main RAM: 1 MB
    • Video RAM: 256 KB
  • Media: ProtoDrives (Heavily Modified CDs that, while only have a size of 64 MB, massively speeds up loading.), it speeds up loading times by a lot)/Cartridge (both Sigma Carts designed for the 4x4, and Backwards Compatibility with the Quariple carts)

ProtoGame Podium (1995)[]

  • Launch Date
    • Japan - January 1, 1995
    • America - July 1, 1995
    • Staricun - October 28, 1995
    • Europe - February 24, 1996
  • Launch Price
    • Japan - ¥39,999
    • US - $299.99
    • Staricun - 3199 Gelts
    • Europe - €199.99
  • Resolution: 320x240 (640x480 interlaced)
  • CPU: Daikin OK @ 86.4 MHz
  • GPU: Ricoh RTS-50 @ 64.23 MHz
  • Soundchip: Ricoh Immersion 40 w/CD Audio
  • Display
    • Color Limit at once: 8196
    • Color Palette: Either 16-Bit (65,536) or 18-Bit (262,144)
    • Maximum sprites at once: 2,048
    • Maximum Polygons in one second: 500,000 (in modern hardware, it may be roughly 0.06 GFlops)
  • RAM
    • Main RAM: 2 MB (Original 1995 Model) 4 MB (1996 Model)
    • Video RAM: 2 MB
    • Sound RAM: 1 MB
  • Media: CD-ROM (up to 640 MB)
  • Podium Xtra (RAM Expansion cards)
    • Podium Xtra (2 MB Main RAM + 512 KB Video RAM) - $29/¥3,399
    • Podium Xtra PLUS (4 MB Main RAM + 1 MB Video RAM) - $49/¥5,499
    • Podium Xtra MULTI (8 MB Main RAM + 2 MB Video RAM) - $99/¥10,999

ProtoGame BIGShot (2000)[]

  • Launch Price
    • Japan - ¥34,999
    • US - $299.99
    • Europe - €199.99
  • Base Resolution:
    • Highest Standard: 320x240 (640x480 interlaced)
    • Highest Widescreen: 420x240 (840x480 interlaced)
    • It's also worth noting is that the ProtoGame BIGShot's widescreen is not 16:9, but rather INCREDIBLY close to it.
  • CPU: Daikin OK-PM @ 436.4 MHz
  • GPU: Panasonic M3 @ 192.23 MHz
  • Display
    • Color Palette: 16,777,216
    • Maximum 2D sprites at once: 32,768
    • Maximum Polygons in one second: 100 million (theoretically) 30-40 million (actual)
    • GFlop Conversion: around
  • RAM
    • Main RAM: 32 MB
    • Video RAM: 16 MB
    • Sound RAM: 4 MB
  • Media: DVD

ProtoGame Reticle (2006)[]

  • Launch Price
    • Japan - ¥44,999
    • US - $399.99
    • Europe - €299.99
  • Base Resolution: 720p
  • CPU: Hitachi SH-5 x 4 @ 400 MHz
  • GPU: Panasonic M4 @ 434.23 MHz
  • Display
    • Color Palette: 24 bit
    • Maximum Polygons in one second: 128 million (probably around 80 GFlops)
  • RAM
    • Main RAM: 128 MB
    • Video RAM: 48 MB
    • Sound RAM: 32 MB
  • Media: DVD, Blu-Ray

ProtoGame Aura (2010)[]

  • Launch Price
    • Japan - ¥44,999
    • US - $299.99
    • Europe - €199.99
  • Base Resolution: 720p
  • CPU: Hitachi SH-5 x 4 @ 400 MHz
  • GPU: Panasonic M4 @ 434.23 MHz
  • Display
    • Color Palette: 24 bit
    • 300 GFlops
  • RAM
    • Main RAM: 1 GB
    • Video RAM: 256 MB
    • Sound RAM: 64 MB
  • Media: DVD, Blu-Ray

ProtoGEAR (2021)[]

  • Launch Price
    • ProtoGEAR M21/M23
      • Japan - ¥39,999
      • America - $399.99
      • Europe - €319.99
      • Staricun - 6,999 Gelts
    • ProtoGEAR Minus
      • Japan - ¥31,999
      • America - $299.99
      • Europe - €239.99
      • Staricun - 5,199 Gelts
    • ProtoGEAR MAX
      • Japan - ¥59,999
      • America - $599.99
      • Europe - €450.99
      • Staricun - 9,999 Gelts
  • Highest Resolution:
    • M21: 1080p (handheld mode) 1440p@60fps or 2160p/4K@30fps (TV mode)
    • M24: 1080p (handheld mode) 2160p/4K (TV mode)
    • Minus: 1080p (both handheld and TV modes)
    • MAX: 1080p@120fps
  • CPU:
    • M21 and Minus: Snapdragon 730G
    • M24: Snapdragon 860
    • MAX: Snapdragon 8 Gen 2
  • GPU:
    • M21 and Minus
      • Adreno 618 610 MHz (built-in GPU that comes with CPU)
      • Panasonic PG-X @ 1000 MHz
    • M23
      • Adreno 650 @ 587 MHz (built-in GPU that comes with CPU)
      • Panasonic PG-Y @ 1456 MHz
    • MAX
      • Adreno 740 @ 680 MHz (built-in GPU that comes with CPU)
      • Panasonic PG-Z @ 1600 MHz
    • FP32
      • M21/Minus: 640 GFLOPS (Panasonic PG-X) + 312.3 GFLOPS (Adreno 618)
      • M24: 2560 GFLOPS (Panasonic PG-Y) + 901.6 GFLOPS (Adreno 650)
      • MAX: 5,120 GFLOPS (Panasonic PG-ZX) + 2089 GFLOPs (Adreno 730)
  • RAM: LPDDR5
    • Main RAM: 12 GB (ProtoGEAR M21/M24) 8 GB (ProtoGEAR Minus) 18 GB (MAX)
  • Media: Game Cartridges that can go up to 64 GB
  • Primary Battery
    • Initial Capacity
      • ProtoGEAR M21/M23 and MAX: 6,000 mAh
      • ProtoGEAR Minus: 4,000 mAh
    • Battery Life (on built-in battery, no battery expansions)
      • M21: two to six hours
      • M23: four to ten hours
      • MAX: four to six hours
      • Minus: two to four hours
  • Secondary Battery: each ProtoGEAR has a secondary battery slot that is empty, compared to the primary battery who is sealed within the components of the ProtoGEAR, the secondary battery is easier to replace as it has it's own place not sealed exclusively within the console.
  • Storage: 128 GB Can be expanded up to 4 TB with the help of SD Cards

Handhelds[]

ProtoGame Compact System II (1995)[]

  • Launch Price
    • Japan - ¥13,999
    • US - $129.99
    • Europe - €99.99
  • Resolution: 240x180
  • CPU: Motorola 68000 @ 5.2 MHz
  • Soundchip: YM 2413
  • Display
    • Color Limit at once: 32
  • RAM
    • Main RAM: 64 KB
  • Media: Cartridge

ProtoGame Compact System III (2000)[]

  • Launch Price
    • Japan - ¥13,999
    • US - $129.99
    • Europe - €99.99
  • Resolution: 288x224
  • CPU: Daikin OK-ES @ 43 MHz
  • GPU: Ricoh RTS Minus
  • Soundchip: ????
  • Display
    • Color Limit at once: 2048
  • RAM
    • Main RAM: 1 MB
    • VRAM
  • Media: Cartridge

ProtoGame Compact System IV (2005)[]

  • Launch Price
    • Japan - ¥27,999
    • US - $199.99
    • Europe - €99.99
  • Resolution: 420x240
  • CPU: Daikin OK-GT @ 245 MHz
  • GPU: Ricoh RTS Minus
  • Soundchip: JBL-E20
  • Display
    • Color Palette:
    • Polygon limit in one second: 1,000,000 million (roughly translates to around 0.15 Glops??)
  • RAM
    • Main RAM: 24 MB
    • VRAM: 8 MB
  • Media: Cartridge (can go as large as 1 GB)

Arcade Boards[]

ProtoGame XG (1991)[]

  • Resolution: 288x224 (Widescreen: 384x224)

ProtoGame RTS (1994)[]

  • Resolution: 320x240 (Widescreen: 400x240)